Capcom has just launched an announcement trailer revealing the latest entry in its absurdly entertaining zombie series, Dead Rising 3. Unfortunately for PlayStation aficionados, it seems that this highly-anticipated installment is expected to release in November 2013 as an exclusive title for Microsoft’s next-gen console, the Xbox One.
For those hoping to get behind the camera lens of Frank West once again, it seems you’ll be greatly disappointed. Dead Rising 3 features a new protagonist named Nick Ramos who, judging by his jean vest, was once an auto mechanic before a zombie outbreak turned his entire life upside down. As Nick, you’ll be granted the opportunity to explore the city of Los Perdidos and all its hidden wonders before an inevitable incendiary bomb annihilates its zombie-infested streets.
During Microsoft’s E3 press conference, it was stated that Dead Rising 3 will display a “rich, open-world with no load times” that features “the same incredible density you’d expect from any city in real life”. Judging from in-game footage, it seems Capcom is well underway in making these promises a reality. However, there’s no way to know for sure until the undead-centric title hits store shelves this fall.
Aside from its promising open-world setting, Dead Rising 3 also incorporates the weapon crafting system seen in Dead Rising 2 and the basic mentality that been injected into the series’ DNA since day one: anything and everything is a weapon. While viewing Capcom’s announcement trailer, we saw Nick wield everything from hatchets and RPGs to a devastating, improvised demo saw/sledgehammer weapon to help slay unrelenting hordes of the undead. It should also be noted that in-game footage during Microsoft’s E3 press conference showed Nick attach a flashlight to a handgun without having to craft it at a work bench, so it seems that impatient gamers will no longer have to venture far in order to construct creative, new weaponry.
Besides slaughtering any slow-shambling foe that stands in your way, Dead Rising 3 also showcases the ability to distract your adversaries. Since zombies are noticeably alerted to every move you make, utilizing flare guns and other means to attract their attention might mean the difference between life or death.
More so than past entries in the series, Dead Rising 3 places far more of an emphasis on driving in order to traverse Los Perdidos’ massive city and scavenge for supplies. However, don’t think for a moment that you’re completely safe within the confines of a vehicle. Similar to Undead Labs’ State of Decay, groups of vicious zombies can cling to various areas on your car and will desperately try to break in during your hellish road trips.
Perhaps one of the more interesting features Capcom’s Dead Rising 3 introduced during Microsoft’s E3 press conference was the clever way in which the game itself utilizes SmartGlass. Unlike past experiences, you have the welcome ability to call in military airstrikes and roast brain-hungry zombies from any area of your choosing via the addition of SmartGlass. Unfortunately, it was unclear how many times you could utilize this ability (whether its on a cool-down timer or not) or if there are even other options to use besides the devastating airstrike we saw, but hopefully in the upcoming months we’ll hear more information pertaining to both Dead Rising 3 and its unique gameplay feature.
Click here to view the reveal of Dead Rising 3 at Microsoft’s E3 press conference
Click here to view Capcom’s Dead Rising 3 announcement trailer
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