I’ve been “playing” a game called Neptune’s Pride 2: Triton lately. I say playing because this is less like a video game and more along the lines of a long form board game. It’s gameplay is composed of a series of decisions separated by hours of inactivity.
In Neptune’s Pride 2: Triton, you are the master of a small grouping of stars. Your objective is to parlay your small set of initial resources into a vast interstellar empire by using strategic planning, patience and careful consideration.
Neptune’s Pride 2: Triton is a strategy game, but it’s not a real time strategy game…or perhaps it’s closer to “real time” than other RTS games.
In this game when you decide to send a fleet of your ships to a neighboring planet the trip can take hours, even days in “real time” meaning a game can last for weeks even months as you routinely check in to see how your empire is progressing.
Neptune’s Pride 2: Triton is played against other real world players who also check in from time to time to form alliances with other players, distribute resources among their many burgeoning worlds and coordinate their fleets of ships to venture further into the cosmos and into inevitable conflict with other hostile players.
It’s a very satisfying distraction that only takes a minute or two of your time everyday and can go on for weeks until finally one player’s wit and perseverance wins out and they are ultimately crowned the ruler of the conquered and subjugated galaxy.
I’ve been playing with Marko Kari and it’s really entertaining to coordinate secretly with another player against unsuspecting opponents, though inevitably we each suspect the other will stab us in the back in some daring act of betrayal but that’s the risk you accept when you’ve decided to become a master of worlds.
Play Neptune’s Pride 2: Triton now!
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