Platforms: Xbox 360, Playstation 3, PC
Release Date: February 19, 2013
As I write this, I have a bit of a confession. I have a love/hate relationship with the Crysis franchise and developer Crytek. The main love is obvious. The games look slick and have high production values like a AAA title should.
My hate is there is SO much potential for these games to be something more and they seem to come slightly short of greatness. While all of the games have been fun in their own right, what stops them from being great is simple. The main cause is how Crysis seems to be content on being a standard Michael Bay type action game when it can be so much more.
It has been 20 years since the events of Crysis 2 and you take the role of Prophet. You are broken out of your prison by your former squad mate Psycho from the first game and initially fight CELL alongside the resistance. However, things are not as they seem and soon enough, the Ceph aliens reappear and your job is to stop them. The story itself is the best of all of the Crysis games, but that is not saying much unfortunately. There are themes that run in the universe that have the potential to be on a high level in terms of societal commentary, but sadly it is never reflected on. Like a Michael Bay movie, it doesn’t want you to think too hard as it does pretty much everything it can so you just go with the action and go right back to playing the game.
Crysis 3 looks best on a PC but is no slouch on a 360.
Like any Michael Bay movie, the technical aspect of the game like the previous 2 is up to the standard the previous games have set. The devastated New York is truly well done as foliage reacts well when enemies are running through it, water effects are spectacular and the characters are well detailed. Crysis 3 looks best on a PC but is no slouch on a 360. The devastated New York is a wonder to behold and the level design is very good having a variety of post-apocalyptic settings in which you do battle in against both the Ceph and CELL.
The level design also allows you to play a Rambo type style or a stealth ninja type style as well. There are dark levels in the game that I wish had more light to show off the awesome technical details but also resulted in me getting lost a couple of times just trying to complete a level.
The gameplay of Crysis 3 is almost exactly like Crysis 2 with a little more refinement in terms of the controls and feel smoother in than it previously did. Like all sequels to a game, the game adds 3 main features in the single player campaign. The first and most obvious addition is the bow. The bow is useful as it does not reveal Prophet’s location when he is cloaked so you can play more with a stealth style if you want. However, the bow does kill enemies in 1 shot and ammo is limited. With that being said though, when facing off against enemies, I found I was able to clear areas with just 1 or 2 arrows, as the main ones are reusable.
you will feel like an unstoppable killing machine.
The second is the nanosuit module upgrades. These allow you to cater more to the play style you prefer, so if you want to be an invisible killing machine, equip ones that increases your stealth and reduce energy level reduction. Just like if you want to be a sponge for bullets, equip the modules that increase bullet absorption. The third final feature is the ability to hack. You can hack turrets and even some Ceph to disable them temporarily. This feeds into the power fantasy as you hack alongside your play style, you will feel like an unstoppable killing machine.
The multiplayer is also a game that has its moments but in the end falls short of greatness as modes are hit and miss. The best modes are the ones where you have to use your abilities and be moving such as Deathmatch and Team Deathmatch. Also another excellent mode is Extraction which is the Crysis version of capture the flag. If you stay with the multiplayer, these are the best modes to play.
However, 2 modes that stand up don’t hold up so well which are the Crash Site mode and Hunter mode.Crash Site is king of the hill which sadly does not make the powers matter and takes most of the strategy out of the game. A new mode, Hunter, starts with 2 players being the hunters and having full cloak and armed with a bow while the rest are CELL operatives. As a hunter kills a CELL operative, that CELL operative becomes a hunter until there is no one left. What was disappointing is that the rounds are short and like the Crash Site mode, it doesn’t encourage those on the CELL team to constantly move as it is an effective strategy to just hold up and wait until the timer runs out.
I like Crysis 3, I really do. The sad thing is that it can be so much more than just a graphical powerhouse. The single player, while fun to play has a typical story that it does not do much with and the multiplayer had moments where it could be the game I continue to pop in but not every mode is great and some you will get bored of quickly. It’s sad to see the Crysis franchise like this. It can be great and a game that is talked about for years to come for more than just the graphics, but instead it is just like most shooters out there on the market.
BOG’s Crysis 3 Review Score
|7.5||Why so high?
Technical aspects of the game are awesome, like a Michael Bay movie, Bow is fun to play with, Multiplayer has moments of fun
|Why so low?
Story is like a Michael Bay Movie, Bow is too powerful against enemies, Multiplayer has modes that you will get bored of quickly