It’s no an accident when a game is great. It did something other games could not and delivers an experience surpassing our expectations. Here are 5 things great games get right.
A good story
A rich story…gives the player a motive to progress.
A great narrative keeps players invested in their journeys purpose. A rich story creates smooth transitions between gameplay segments and gives the player a motive to progress. Good writing can also set long or short time goals for the player to work towards. What’s the point of running across Hyrule if there’s no princess to save? A game doesn’t necessarily even need a story to be a great game. For example: Packman isn’t filled with rich plots and diverging narratives, rather the story it presents is the game play. Eat all the dots, don’t get eaten by colorful ghosts, sometimes you can eat them.
Pretty Eye Candy
A game can be beautiful artistically as well as aesthetically.
When I say I want a game to look good that doesn’t necessarily mean it needs to have the highest polygon rate or most up to date explosive engine. A great game can be beautiful artistically as well as aesthetically. Artistry can be seen from Braid’s beautiful hand drawn backgrounds to Mario’s colorful and expressive pallet of monsters and levels. Character models, pallet choices, and environments all add to the look of the game. A game can choose to go for optimal realism or deliver a visual work of art.
Great games…pull the player through the game.
If a game didn’t have some type of goal it would be difficult to continue playing. In order to keep a player invested game designers need to create rewarding and accomplishing goals. Great games give both large and bite sized goals that pull the player through the game. Anything progressive such as weapon upgrades, leveling systems, or story line (finding and saving your prince/princess) all serve as goals to evolve the gameplay.
A great game satisfies players by creating engaging…experiences
A great game should be fun to play. But I think “fun” is too broad to describe a game. One gamer may enjoy a game another would not. A great game satisfies players by creating engaging interactions, choices, and experiences. Whether you’re playing a sports simulator, a lucrative RPG, or a simple 2-D platformer, great games accomplish their gameplay goals.
Creativity is what keeps games going forward.
It’s the soul of a game. Everything mentioned above is the game backbone – guidelines in how to best present a game. But what leaves gamers licking their fingers after a delicious slice of video game decadence is creativity. Creativity comes from everything; it’s what makes us learn and experience in new ways. Story, visuals, goals, and gameplay are all creative elements aimed to entertain players. Creativity is what keeps games going forward.